This is something I built in December 2014 as a proof of concept for something we were talking about at the studio. We’ve seen these amazing videos of people racing their drones and it seemed like a great idea to actually make a game out of it. Especially because nothing like this exists at the moment. Nobody really got into gear to start exploring this further, so I thought “fuck it, I’ll do it myself”. Because Unity is still the number one engine of choice at the studio, I built a working prototype in Unity 4.6. I think it took about a week or 2 to go from drawing board to what you see here and it was a blast to make it. Other than the drone and the terrain and textures, all assets were purchased on the Unity asset store.
It’s a fully functional prototype at this point with 2 scenes. It has a main menu and a forest scene to race around in. There’s some fake AI that’s actually just ghost data of me flying around with random speeds. It doesn’t actually race against you, but at least there’s something else on the track 🙂 We’re exploring opportunities to get funding to make this a fully fledged PC/console game.