Coconut Curves

I’ve always liked this way of rigging faces. By constraining joints to the curves moving the curves around, you get some nice fall off that makes everything feel squishy and soft. Which works really well on cartoony characters. Not posting the entire┬ácode because it’s pretty messy, pretty long and spread across multiple files. Take a look at the YouTube video to see how it works and feel free to comment or ask if you want to.

 

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